For
the following series Jane announced, "We're submitting
the show 'Back to Basics'. We want to get more into detail
about the games, which mean longer reviews, news and features.
Dominik is a gaming expert, so we're very excited about getting
him back. Dexter Fletcher was a great performer, and did a
very good job when the show was heavily orientated towards
challenges and so on, but we want to get back to a serious
look at games." So as Jane said, Dominik Diamond had
returned (on account that "Channel 4 threatened to shoot
my dog" he says), with the show also adopting a new Producer
and Director for the show, Jonny Finch and Steve Wright. However,
they weren't new to the show, as both had worked on Series
3 as juniors. Jonny says, "We felt series 3 with Dexter
Fletcher had been crap, so having Dominik back (even with
his ill-judged "grumpy" persona) meant it couldn't
be as bad as that. Also, it was the first show I'd ever produced,
or the director had ever directed and the sheer amount of
work and effort required meant that we couldn't afford to
doubt ourselves."
The show lasted 18 weeks in its Hell surroundings, once again
filmed in a church, but the style of the show was changing
and indeed so was Dominik, who was transforming into his own
unique style. The final show of the series was intended to
be a Gore Special of the show that would fit into the normal
6.30pm timeslot, but as Jonny explains, "� it was quite
graphic and when our immediate bosses at Channel 4 saw the
rushes they hit the roof. I remember having a meeting with
head of department, Dawn Airey in which we viewed the original
cut. It had seemed such a good idea when we were shooting
but seeing it in the cold light of day, in a bland Channel
4 office, it suddenly seemed rather difficult to defend as
acceptable tea time viewing. To Dawn's credit, she didn't
seem too pissed off and suggested a late night slot instead."
So the Gore Special was shown at midnight in January 1994
and later commercially released on video and VCD.
The
shows full transformation took place in the next series and
this was highlighted even its new title of New GamesMaster:
Born Again. The show was set in Heaven and the new classic-style
Dominik was accompanied by two gorgeous angels. The challenges
were actually better than ever and usually made a show out
of one or two challenges instead of the old 3/4. No longer
was it a simple 'complete the first level of Mario3 with 200
coins' malarkey, but challenges that would really 'challenge'
games players such as Martin Mathers' Virtua Cop challenge
(even bettered the following series by him playing two machines
at the same time). Added to this a fantastic line-up of co-commentators,
reviewers and sketches, this really was a new turning point
for the show. And we all have Dominik to thank for it, "It
was me. All me. Me me me. Every word, every shot. I even built
Derek from a kit."
Derrick
Lynch was one of the new faces of the show; co-commentating
on Namco challenges and he recalls what it was like working
on the show "It was great fun. I never got over the novelty
of being on TV and working with all those very talented people.
I wasn't very professional because I was too busy laughing
at Dominic. He was very clever with the innuendos and jokes
on and off camera."
For
the first time, GamesMaster was filmed in a studio using a
blue-background chromakey effect to feature rolling clips
of clouds. This series was certainly different from its original
smoke-filled locations with crowds cheering, but it was worth
it.
This series exclusively featured the entire N64 games launch
line-up, and it was this sort of exclusive material that made
this series such a brilliant all rounder. The highlight of
this series that has been featured by Jonny and most fans
of the series was a feature where Dominik rode the tallest
roller coaster in the world.
Series
6 came about in 1996 with a hugely impressive Atlantis set
that was built into the same church location that had been
used to house Series 4. The series kicked off in style by
featuring
'Mario
64' as the first challenge of the series. However, it wasn't
for that challenge that the connection between that game and
GamesMaster are well remembered - it was the Xmas Quiz Special
with the co-commentators and in particular, Dave Perry. It
was a show that was to remain a talking point for many years
to follow.
The
GamesMaster website was also in full force this series (it
had kicked off last series, but this series had gained more
interest) with all the reviews from the show published on
the site, and a message forum for the fans to talk in. An
in-depth 'Behind the Scenes' look was taken with GM Magazine
Issue 50, which interviewed everyone involved in the series
and an absolute stash of photos.
At
the time Dominik announced in an interview that he was leaving
the show, "Yup, this is totally, definitely, incontrovertibly
my last series." as he felt he had taken the show as
far as it could go. As did Producer Jonny Finch who comments,
"We assumed that series 6 would be the last which is
why the last show of that series rather took the piss out
of us being cancelled with the "OFFENCEOMETRE" device.
Channel 4 were strangely unenthusiastic considering how well
it did for them and we always got the feeling we were there
on sufferance. The basic fact is that the executives at the
channel thought video games were a social menace, Dominik
was a loud-mouthed git and the attitude of the show in general
was utterly reprehensible." So whilst we were told, albeit
in a gag-filled manner, on the final show that it was the
end of GamesMaster, nobody was quite sure if it was for real
or another of Dom's jokes.
Our
suspicions of a new series were confirmed by Dominik himself
on the GamesMaster Message Forum on the C4 website and was
officially billed as 'The Last Ever Series'. Not that the
series was meant to happen - it was by complete off chance
that it did says Jonny, "I was working on another show
when I suddenly got a call from Channel 4 press office asking
me for details on the next series of GM. I told them there
was no such thing but they assured me it was in the schedule.
A hasty call to the executives revealed that there was indeed
a budget and a slot assigned but they had merely "forgotten"
to tell us. But by this time it was way too late in the day
to make the normal transmission slots. We had to delay the
start of the series and so, we agreed to fill just the last
10 slots." So this really was going to be the end of
the show. Everyone involved said afterwards that they were
creatively burnt out so if there had been more GM then it
would have had a new team take over.
After
nine normal challenge shows had been aired, the final show
was sure to bring many a tear to the eye with a nostalgic
look back at all seven series of the show in 24 minutes. Dominik
recalls, " I was terrified that viewers would be disappointed
at how serious we were being for that closing link, and would
revolt because I hadn't used the word 'pants'." And so
as Dominik made that final closing statement, the credits
rolled with tribute paid to everyone who had been involved
with the show over the last seven series. As a final closing
shot, we saw full-bodied Sir Patrick Moore get into a taxi
and wave goodbye to the show.
-----------------------------------------------------------------------------------------------------------
For
an in-depth feature at how GamesMaster came about, the making
of GamesMaster written by Damien 'Duddyroar' McFerran is now
available online and can been seen
( Here )
|